Yu-Gi-Oh! The Dark Side of Dimensions Movie Pack Card List TCG / OCG

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The Dark Side of Dimensions Movie Pack (TCG)

Blue Eyes Alternative White Dragon
MVP1-EN046 Blue-Eyes Alternative White Dragon LIGHT/Dragon – Effect/8/3000/2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing 1 “Blue-Eyes White Dragon” in your hand. You can only Special Summon “Blue-Eyes Alternative White Dragon” once per turn this way. This card’s name becomes “Blue-Eyes White Dragon” while it is on the field or in the Graveyard. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.

 

Clear Kuriboh
MVP1-EN047 Clear Kuriboh
LIGHT/Fairy – Effect/1/300/200
During either player’s turn, when your opponent activates a monster effect that would inflict damage: You can discard this card; negate the activation. When an opponent’s monster declares a direct attack: You can banish this card from your Graveyard; draw 1 card, then you can Special Summon it if it is a monster, then change the attack target to that monster. You can only use this effect of “Clear Kuriboh” once per turn.

 

Celtic Guard of Noble Arms
MVP1-EN048 Celtic Guard of Noble Arms
EARTH/Warrior – Effect/4/2100/700
Cannot attack while you have any cards in your hand. Once per turn: You can Special Summon 1 “Celtic Guard” monster from your hand. When this attacking card inflicts battle damage to your opponent: You can draw cards equal to the number of “Celtic Guard” monsters you control.

 

Gandora X the Dragon of Demolition

MVP1-EN049 Gandora-X the Dragon of Demolition
DARK/Dragon – Effect/8/0/0
When this card is Normal or Special Summoned from the hand: You can destroy as many other monsters on the field as possible, and if you do, inflict damage to your opponent equal to the highest original ATK on the field among those destroyed monsters (your choice, if tied). This card’s ATK becomes equal to the damage inflicted to your opponent by this effect. Once per turn, during your End Phase: Halve your LP.

 

Lord Gaia the Fierce Knight

MVP1-EN050 Lord Gaia the Fierce Knight
EARTH/Warrior – Effect/7/2300/2100

If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). Once per turn, if a monster(s) with ATK higher than this card is Special Summoned to your opponent’s field (except during the Damage Step): You can make this card gain 700 ATK until the end of this turn.

 

Lemon Magician Girl

MVP1-EN051 Lemon Magician Girl
LIGHT/Spellcaster – Effect/2/800/600
Once per turn: You can Tribute 1 “Magician Girl” monster, except “Lemon Magician Girl”; add 1 Spellcaster-Type monster from your Deck to your hand. Once per turn, if this card is targeted for an attack: You can Special Summon 1 Spellcaster-Type monster from your hand, but its effects (if any) are negated, then change the attack target to it, and if you do, the attacking monster’s ATK becomes half its current ATK.

 

Chocolate Magician Girl
MVP1-EN052 Chocolate Magician Girl
WATER/Spellcaster – Effect/4/1600/1000
Once per turn: You can discard 1 Spellcaster-Type monster; draw 1 card. Once per turn, if this card is targeted for an attack: You can target 1 Spellcaster-Type monster in your Graveyard, except “Chocolate Magician Girl”; Special Summon it, then change the attack target to it, and if you do, the attacking monster’s ATK becomes half its current ATK.

 

Palladium Oracle Mahad
MVP1-EN053 Palladium Oracle Mahad
LIGHT/Spellcaster – Effect/7/2500/2100
When you draw this card: You can reveal this card; Special Summon it from your hand. If this card battles a DARK monster, its ATK is doubled during the Damage Step only. If this card is destroyed by battle or card effect: You can Special Summon 1 “Dark Magician” from your hand, Deck, or Graveyard.

 

Dark Magician
MVP1-EN054 Dark Magician
*alt. Artwork*

 

Blue Eyes White Dragon
MVP1-EN055 Blue-Eyes White Dragon
*alt. Artwork*

 

Dark Magician Girl

MVP1-EN056 Dark Magician Girl
*alt. Artwork*

 

Slifer the Sky Dragon

MVP1-EN057 Slifer the Sky Dragon
*alt. Artwork*

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The Dark Side of Dimensions Movie Pack (OCG)

Release: 23. April 2016 (Japan)

MVP1-JP001 Neo Blue-Eyes Ultimate Dragon
LIGHT/Dragon – Fusion – Effect/12/4500/3800
“Blue-Eyes White Dragon” + “Blue-Eyes White Dragon” + “Blue-Eyes White Dragon”
At the end of the Damage Step, if this Fusion Summoned card attacked and this is the only face-up card you control: You can send 1 “Blue-Eyes” Fusion Monster from your Extra Deck to the Graveyard; this card can attack again in a row. You can only use this effect of “Neo Blue-Eyes Ultimate Dragon” up to twice per turn. During either player’s turn, when a card or effect is activated that targets a “Blue-Eyes” monster(s) you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card.

MVP1-JP002 Kaiser Vorse Raider
DARK/Beast-Warrior – Effect/5/1900/1200
If you control no monsters, you can Special Summon this card (from your hand). If this card destroys an opponent’s monster by battle: This card gains 500 ATK. If this card is destroyed by battle: The monster that destroyed it loses 500 ATK.

MVP1-JP003 Assault Wyvern
LIGHT/Dragon – Effect/4/1800/1000
When this card destroys an opponent’s monster by battle: You can Tribute this card; Special Summon 1 Dragon-Type monster from your hand or Graveyard, except “Assault Wyvern”.

MVP1-JP004 Blue-Eyes Chaos MAX Dragon
DARK/Dragon – Ritual – Effect/4000/0
You can Ritual Summon this card with “Chaos Form”. Must be Ritual Summoned, and cannot be Special Summoned by other ways. Cannot be targeted or destroyed by your opponent’s card effects. If this card attacks a Defense Position monster, inflict doubled piercing battle damage to your opponent.

MVP1-JP005 Deep-Eyes White Dragon
LIGHT/Dragon – Effect/10/0/0
When a face-up “Blue-Eyes” monster you control is destroyed by battle or an opponent’s card effect: You can Special Summon this card from your hand, and if you do, inflict 600 damage to your opponent for each Dragon-Type monster with a different name in your Graveyard. If this card is Normal or Special Summoned: Target 1 Dragon-Type monster in your Graveyard; this card’s ATK becomes equal to that monster’s ATK. If this card on the field is destroyed by a card effect: Destroy all monsters your opponent controls.

MVP1-JP006 Pandemic Dragon
DARK/Dragon – Effect/7/2500/1000
Once per turn: You can pay LP in multiples of 100; all other face-up monsters currently on the field lose ATK equal to the LP you paid to activate this effect. Once per turn: You can target 1 face-up monster on the field with ATK less than or equal to this card’s; destroy it. If this card is destroyed by battle or card effect: All face-up monsters currently on the field lose 1000 ATK.

MVP1-JP007 Dragon’s Perseverance
Quick-Play Spell Card
Target 1 Dragon-Type monster you control that was Special Summoned this turn; for each monster that was Special Summoned to your opponent’s field this turn, that monster gains 1 additional attack during each Battle Phase this turn.

MVP1-JP008 Chaos Form
Ritual Spell Card
This card can be used to Ritual Summon any “Chaos” or “Black Luster Soldier” Ritual Monster. You must also Tribute monsters from your hand or field, and/or banish “Blue-Eyes White Dragon” or “Dark Magician” from your Graveyard, whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon.

MVP1-JP009 Polymereaction
Normal Trap Card
When a card(s) you control is destroyed by a Spell effect: Target 1 card your opponent controls; destroy it. When a card(s) you control is destroyed by a Spell effect, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 card your opponent controls; destroy it.

MVP1-JP010 Counter Gate
Normal Trap Card
When an opponent’s monster declares a direct attack: Negate the attack, and if you do, draw 1 card. Immediately after this effect resolves, you can Normal Summon it in Attack Position if it is a monster.

MVP1-JP011 Krystal Avatar
Continuous Trap Card
When an opponent’s monster declares a direct attack, if its ATK is greater than or equal to your LP: Special Summon this card in Attack Position as an Effect Monster with the same ATK as your current LP (Warrior-Type/LIGHT/Level 4/ATK ?/DEF 0), then change the attack target to this card. (This card is also still a Trap Card.) If this card, which was Summoned this way, is destroyed by battle, after damage calculation: Inflict damage to your opponent equal to this card’s ATK.

MVP1-JP012 Giant Sentry of Stone
EARTH/Rock – Effect/3/1300/2000
If this card is in your Graveyard and all monsters you control are Rock-Type monsters (min. 1): You can Special Summon this card. You can only use this effect of “Giant Sentry of Stone” once per turn.

MVP1-JP013 Marshmacaron
LIGHT/Fairy – Effect/1/200/200
If this card is destroyed by battle or card effect: You can Special Summon up to 2 other “Marshmacaron” from your hand, Deck, or Graveyard. You can only use this effect of “Marshmacaron” once per turn.

MVP1-JP014 Berry Magician Girl
EARTH/Spellcaster – Effect/1/400/400
If this card is Normal Summoned: You can add 1 “Magician Girl” monster from your Deck to your hand. Once per turn, during either player’s turn, when this card is targeted for an attack or an opponent’s card effect: You can change this card’s battle position, and if you do, Special Summon 1 “Magician Girl” monster from your Deck, except “Berry Magician Girl”.

MVP1-JP015 Apple Magician Girl
FIRE/Spellcaster – Effect/3/1200/800
Once per turn, when this card is targeted for an attack: You can Special Summon 1 Level 5 or lower Spellcaster-Type monster from your hand, then change the attack target to that monster, and if you do, halve the attacking monster’s ATK. If this card is destroyed by battle or card effect: You can target up to 3 other “Magician Girl” monsters with different names in your Graveyard; add them to your hand.

MVP1-JP016 Kiwi Magician Girl
WIND/Spellcaster – Effect/5/1800/1200
During either player’s turn: You can discard this card; “Magician Girl” monsters you control gain 300 ATK and DEF for every “Magician Girl” monster with a different name on the field and in either player’s Graveyard, until the end of this turn. Spellcaster-Type monsters you control cannot be destroyed by card effects or be targeted by your opponent’s card effects.

MVP1-JP017 Silver Gadget
LIGHT/Machine – Effect/4/1500/1000
When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine-Type monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 “Gadget” monster from your Deck, except “Silver Gadget”. You can only use 1 “Silver Gadget” effect per turn, and only once that turn.

MVP1-JP018 Gold Gadget
LIGHT/Machine – Effect/4/1700/800
When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine-Type monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 “Gadget” monster from your Deck, except “Gold Gadget”. You can only use 1 “Gold Gadget” effect per turn, and only once that turn.

MVP1-JP019 Dark Magic Veil
Normal Spell Card
Pay 1000 LP; Special Summon 1 DARK Spellcaster-Type monster from your hand or Graveyard.

MVP1-JP020 Gate of the Magical Contract
Normal Spell Card
Hand your opponent 1 Spell Card from your hand, then add 1 Level 7 or 8 DARK monster from your Deck to your hand.

MVP1-JP021 Dimension Reflector
Continuous Trap Card
Activate this card by banishing 2 monsters you control, then target 1 face-up monster your opponent controls; Special Summon this card in Attack Position as an Effect Monster with ATK and DEF equal to that target’s current ATK (Spellcaster-Type/DARK/Level 4/ATK ?/DEF ?). (This card is also still a Trap Card.) If Summoned this way: Inflict damage to your opponent equal to this card’s ATK.

MVP1-JP022 Discovering Destiny
Normal Trap Card
When you take battle damage: Draw 1 card. If this card you control is destroyed by an opponent’s card effect: Draw 1 card for each “Discovering Destiny” in your Graveyard.

MVP1-JP023 Dimension Sphinx
Continuous Trap Card
Activate this card by targeting 1 Attack Position monster you control. Once per Battle Step, when that target is targeted for an attack by a monster whose ATK is higher than that target: You can inflict damage to your opponent equal to the difference between the ATK of the attacking monster and that target. When that monster leaves the field, destroy this card.

MVP1-JP024 Dimension Guardian
Continuous Trap Card
Activate this card by targeting 1 face-up Attack Position monster you control; it cannot be destroyed by battle or card effects. When that monster leaves the field, destroy this card.

MVP1-JP025 Dimension Mirage
Continuous Trap Card
Activate this card by targeting 1 face-up Attack Position monster your opponent controls. At the end of the Damage Step, when that target attacks a monster, but that monster was not destroyed by that battle: You can banish 1 monster from your Graveyard; that target must attack again in a row. When that monster leaves the field, destroy this card.

MVP1-JP026 Dark Horizon
Normal Trap Card
When you take damage: Special Summon 1 DARK Spellcaster-Type monster from your Deck with ATK less than or equal to the damage you took.

MVP1-JP027 Metamor Clay Fortress
Continuous Trap Card
Activate this card by targeting 1 Level 4 or higher monster you control; Special Summon this card as an Effect Monster (Rock-Type/EARTH/Level 4/ATK 1000/DEF 1000), then equip that target to this card. (This card is also still a Trap Card.) If Summoned this way, this card gains ATK and DEF equal to the ATK of the monster equipped to it by this effect. If this card attacks, it is changed to Defense Position at the end of the Damage Step.

MVP1-JP028 Magician’s Protection
Continuous Trap Card
While you control a Spellcaster-Type monster, halve all damage you take. If this card is sent from the field to the Graveyard: You can target 1 Spellcaster-Type monster in your Graveyard; Special Summon it.

MVP1-JP029 Final Geas
Normal Trap Card
If at least 1 monster with an original Level of 7 or higher was sent from each player’s field to the Graveyard this turn: Banish all monsters from both players’ Graveyards, then you can Special Summon the 1 Spellcaster-Type monster among those banished monsters with the highest Level (your choice, if tied).

MVP1-JP030 Metalhold the Mobile Fortified Fortress
Continuous Trap Card
Activate this card by targeting any number of Level 4 Machine-Type monsters you control; Special Summon this card as an Effect Monster (Machine-Type/EARTH/Level 4/ATK 0/DEF 0), then equip those face-up targets to this card. (This card is also still a Trap Card.) If Summoned this way, this card gains ATK equal to the combined original ATK of the monsters equipped to it by this effect. Monsters your opponent controls cannot target monsters for attacks, except this one. Your opponent cannot target monsters you control with card effects, except this one.

MVP1-JP031 Soul Swords of Revealing Light
Continuous Trap Card
Once per battle, when an opponent’s monster declares an attack: You can pay 1000 LP; negate the attack. During your opponent’s turn: You can banish this card from your Graveyard; this turn, monsters your opponent controls cannot attack directly.

MVP1-JP032 Vijam, the Cubic Spawn
DARK/Fiend – Effect/1/0/0
Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent’s monster: You can place this card from the Monster Zone to your Spell & Trap Zone as a face-up Continuous Spell Card, and if you do, place 1 Cubic Counter on that opponent’s monster. Monsters with Cubic Counters cannot attack, also their effects are negated. While this card is treated as a Continuous Spell Card by this card’s effect: You can Special Summon this card.

MVP1-JP033 Dark Ganex, the Cubic Beast
EARTH/Beast – Effect/2/0/0
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 “Cubic” monster you control to the Graveyard. If Summoned this way, this card gains 1000 ATK. When this card destroys a monster by battle: You can target up to 2 copies of “Vijam, the Cubic Spawn” in your Graveyard; send this card to the Graveyard, and if you do, Special Summon those targets, then you can add 1 “Blade Garudia, the Cubic Beast” from your Deck to your hand.

MVP1-JP034 Blade Garudia, the Cubic Beast
FIRE/Beast – Effect/3/0/0
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 2 “Cubic” monsters you control to the Graveyard. If Summoned this way, this card gains 2000 ATK. This card can make a second attack during each Battle Phase. When this card destroys a monster by battle: You can target up to 3 copies of “Vijam, the Cubic Spawn” in your Graveyard; send this card to the Graveyard, and if you do, Special Summon those targets, then you can add 1 “Buster Ghandair, the Cubic High Beast” from your Deck to your hand.

MVP1-JP035 Buster Ghandair, the Cubic High Beast
LIGHT/Beast – Efffect/4/0/0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 “Cubic” monsters you control to the Graveyard, and cannot be Special Summoned by other ways. If Summoned this way, this card gains 3000 ATK. This card can make 3 attacks during each Battle Phase. If this card in your possession is sent to your Graveyard by your opponent’s card (by battle or card effect): You can target up to 3 “Cubic” monsters in your Graveyard; Special Summon them, then you can add 1 “Cubic” card from your Deck or Graveyard to your hand.

MVP1-JP036 Geira Gale, the Cubic Emperor
WIND/Fairy – Efffect/2/0/0
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 “Cubic” monster you control to the Graveyard. If Summoned this way, this card gains 800 ATK. If this card is Special Summoned from the hand: Inflict 800 damage to your opponent. At the end of the Damage Step, if this card battled: You can target up to 2 copies of “Vijam, the Cubic Spawn” in your Graveyard; send this card to the Graveyard, and if you do, Special Summon those targets, then you can add 1 “Vulcan Dragni, the Cubic Emperor” from your Deck to your hand.

MVP1-JP037 Vulcan Dragni, the Cubic Emperor
FIRE/Fairy – Efffect/3/0/0
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 2 “Cubic” monsters you control to the Graveyard. If Summoned this way, this card gains 1600 ATK. If this card is Special Summoned from the hand: Inflict 800 damage to your opponent. At the end of the Damage Step, if this card battled: You can target up to 3 copies of “Vijam, the Cubic Spawn” in your Graveyard; send this card to the Graveyard, and if you do, Special Summon those targets, then you can add 1 “Indiora Death Bolt, the Cubic High Emperor” from your Deck to your hand.

MVP1-JP038 Houkai Super Emperor Indiora Death Bolt
LIGHT/Fairy – Effect/4/0/0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 “Cubic” monsters you control to the Graveyard, and cannot be Special Summoned by other ways. If Summoned this way, this card gains 2400 ATK. If this card is Special Summoned from the hand: Inflict 800 damage to your opponent. If this card in your possession is sent to your Graveyard by your opponent’s card (by battle or card effect): You can target up to 3 “Cubic” monsters in your Graveyard, except this card; Special Summon them, then you can add 1 “Cubic” card from your Deck or Graveyard to your hand.

MVP1-JP039 Crimson Nova, the Dark Cubic Deity
DARK/Fiend – Effect/10/3000/0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by revealing 3 other “Cubic” cards with different names in your hand, and cannot be Special Summoned by other ways. This card is unaffected by activated effects from any other monster whose original ATK is 3000 or less. When this attacking card destroys a monster by battle: You can activate this effect; this card can make a second attack during this Battle Phase. During your End Phase: Inflict 3000 damage to both players. You can only use this effect of “Crimson Nova, the Dark Cubic Deity” once per turn.

MVP1-JP040 Crimson Nova Trinity, the Darkside Cubic Deity
DARK/Fiend – Fusion – Effect/10/4500/3000
“Crimson Nova, the Dark Cubic Deity” + “Crimson Nova, the Dark Cubic Deity” + “Crimson Nova, the Dark Cubic Deity”
Must be Fusion Summoned with the above Fusion Materials and cannot be Special Summoned by other ways. Cannot be targeted or destroyed by your opponent’s card effects. If this card declares an attack: Halve your opponent’s LP. When this card destroys an opponent’s monster by battle: You can activate this effect; this card can make a second attack during this Battle Phase. If you take effect damage: Inflict the same amount of damage to your opponent.

MVP1-JP041 Cubic Karma
Continuous Spell Card
When this card is activated: You can target 1 “Cubic” monster you control, except “Vijam, the Cubic Spawn”. If you do, send any number of “Vijam, the Cubic Spawn” from your hand and/or Deck to the Graveyard, then the targeted monster gains 800 ATK for each monster sent to the Graveyard by this effect (even if this card leaves the field). During your opponent’s turn, if “Vijam, the Cubic Spawn” is Special Summoned by a “Cubic” monster’s effect: Send this card to the Graveyard, and if you do, halve your opponent’s LP. You can banish this card from your Graveyard; add 1 “Cubic” monster from your Deck to your hand.

MVP1-JP042 Cubic Aura
Normal Spell Card
Target 1 “Cubic” monster you control and 1 face-up monster your opponent controls; the first target’s ATK becomes double its current ATK, then the second target’s ATK becomes half its current ATK. You can banish this card and any number of “Cubic” monsters from your Graveyard, then target face-up monsters your opponent controls equal to the number of “Cubic” monsters banished to activate this effect; place 1 Cubic Counter on each of those monsters. Monsters with Cubic Counters cannot attack, also their effects are negated.

MVP1-JP043 Cubic Reincarnation
Normal Trap Card
When an opponent’s monster declares a direct attack: Target the attacking monster; your opponent Special Summons as many monsters as possible with the same name as that monster from their hand, Deck, and Graveyard in Attack Position, also change the ATK of that target and the monsters Special Summoned by this effect to 0, and place 1 Cubic Counter on each of those monsters. Monsters with Cubic Counters cannot attack, also their effects are negated. Then, Special Summon 1 Level 4 or lower “Cubic” monster from your hand, ignoring its Summoning conditions.

MVP1-JP044 Cubic Mandala
Continuous Trap Card
If you control a “Cubic” monster: Activate this card by targeting any number of monsters in your opponent’s Graveyard that were destroyed and sent there this turn; Special Summon them to your opponent’s field, but change their ATK to 0, also place 1 Cubic Counter on each of those monsters. Monsters with Cubic Counters cannot attack, also their effects are negated. While your opponent controls those monsters, negate the activated effects of monsters in your opponent’s possession. When all those monsters leave the field, destroy this card.

MVP1-JP045 Cubic Unification
Normal Trap Card
Fusion Summon 1 “Cubic” Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If a face-up “Cubic” monster is destroyed by battle, or leaves the field: You can banish this card from your Graveyard; Special Summon 1 Level 4 or lower “Cubic” monster from your hand or Deck, ignoring its Summoning conditions, and if you do, it cannot be destroyed by battle or card effects this turn.

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